06 23885823
NorvienneKopra@gmail.com

UI/UX Design

Visual Designer

Branding

About this Project

The goal was to create a mobile application that would make nursing and skin therapy students work together on a virtual case study patient. 

Background


The Faculty of Health, Nutrition & Sport asked my internship company (New Designers) to design a digital solution where students from different programmes within the faculty can collaborate with each other.


In practice, healthcare disciplines do not communicate well with each other. The aim is for students to (learn to) cooperate with each other to ensure that a patient receives the best care.

The client

The clients of this project are teachers from the Nursing department at Thuas.


The client of the Care Party project had asked my internship company to develop an application where nursing students could learn to collaborate with students from different disciplines to care for a virtual patient. The client had realised that during their curriculum, nursing students do not interact with students from other health departments which is a problem since in the work field they are supposed to be in constant interaction with each other. 

Research

During the initial meeting with the client, the team immediately started making a mind map to get some ideas. After the mind map, we worked with the client to create a product vision board. A product vision board helps you map out your product vision and develop a strategy around it.


We conducted interviews with nursing and skin therapy students and teachers to get confirmation that the challenge is really a problem. We then incorporated the results of these interviews into an affinity diagram. This is a method where you start to cluster important information based on similarities.

For this project, we worked with the method of scrum. The first seven weeks were spent beginning with research and concept development, which we called the discovery phase. Then came the three sprints (each of three weeks) in which we worked toward a working prototype.

Sprint 1

During the sprints, I was mostly focused on the non-gameplay of the game. I was assigned to the basics, such as the navigation bar, the user profile and other profiles, the notification page and the case studies page. I also worked on the visuals for the gameplay of the game.

Sprint 2

During the first demo in sprint 1, we encountered a problem: the design was not scalable. We were able to solve this issue in the second sprint. After the demo we reviewed with the client what were the next steps and right after the team started with reworking the feedback from the first sprint and then we started designing the screens that were the main priority for the second sprint. 


We also experimented with colors to decide on a style guide after asking the target group what colors they think resonates with the application and healthcare. 

During Sprint 2, I was also tasked with creating a logo for the application and working out a color scheme. The clients were not super positive of the first initial colors used on the application.


Color scheme

For the color scheme, I had asked the interviewed students what characteristics they thought best fit the concept of the application. Based on the characteristics they gave, I created a small branding concept using the characteristics to create a color scheme. The branding was later presented to the clients and students and the 2 concepts chosen were purple and the original green. In the end, green was still chosen as the best color scheme for the application.

After refining some choices in Sprint 3, I am pleased to present to you the finalized Hi-fi prototype for CareParty;

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